Lightning Returns: A Gorgeous Magical Girl Versace Shawl Draped Over a Macy’s Pantsuit

This week, two and a half years after it was released, I finally completed the final entry in the Final Fantasy XIII saga. Lightning Returned into my heart and gave me  more than a satisfying conclusion to the giant cliffhanger we were left on in XIII-2. Outside of the ending, though, I can’t really say… Read More Lightning Returns: A Gorgeous Magical Girl Versace Shawl Draped Over a Macy’s Pantsuit

A Link Between Worlds Rekindles My Non-Hate of Handheld Zelda Games

The Zelda Univserse is a pretty convoluted one, with canonical time travel, reincarnations and parallel dimensions all existing and connecting each of the games into one story. Even so, a direct sequel revisiting the same kingdom from an older game isn’t thing that happens frequently. The Phantom Hour Glass and Spirit Tracks were all sequels… Read More A Link Between Worlds Rekindles My Non-Hate of Handheld Zelda Games

Gayme Over

      When not collecting Pokémon badges and StreetPasses I spent much of my time at GaymerX2 at the panels. The first panel I attended was the talk by sponsor and AAA video game developer GearBox. Present at the talk were head writer for Borderlands 2, Anthony Burch (who is waaay shorter in the person than… Read More Gayme Over

Bioshock Infinite: There’s Always a Man, Always a Lighthouse, Always a City.

My final and maybe biggest problem with the game is another call back to the older titles: the player character is a white man looking for something and/or trying to escape a terrible past. This issue wouldn’t be really new when so many other games chose a straight, white man, between the age of 26… Read More Bioshock Infinite: There’s Always a Man, Always a Lighthouse, Always a City.