Bioshock Infinite: There’s Always a Man, Always a Lighthouse, Always a City.

My final and maybe biggest problem with the game is another call back to the older titles: the player character is a white man looking for something and/or trying to escape a terrible past. This issue wouldn’t be really new when so many other games chose a straight, white man, between the age of 26… Read More Bioshock Infinite: There’s Always a Man, Always a Lighthouse, Always a City.